Spirit Island

Created by GreaterThanGames

Spirit Island
Photo original
1,178 backers pledged $84,176.00 on Kickstarter

The cooperative settler-destruction strategy game!

Raised in Kickstarter
$84,176.00 / 1,178 backers
Raised in BackerKit
$4,794.90 / 1,196 backers
Estimated Shipping Date: December 2016
Canonical 20map 203 8 legacy square thumb
Canonical Island Playmat MAP ONLY
The Canonical Island Playmat also sent to Champion of the Dahan backers. The add-on does not come... more »
Europe 201700 20  20small legacy square thumb
24" x 36" Poster Map of Alternate Europe
31a0c81c6c5aad45daa3b6f2fcd6f933 original legacy square thumb
Spirit Island
Sharp 20fangs 20behind 20the 20leaves 20  20moro 20rogers legacy square thumb
Spirit Island: Branch and Claw expansion
The expansion to Spirit Island built from stretch goals. Sent for free to all Kickstarter backers... more »

Learn About Our Project:

In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Spirit Island is a cooperative, settler-destruction strategy game for 1 to 4 players designed by R. Eric Reuss and set in an alternate-history world around A.D. 1700. Players are different spirits of the land, each with their own unique elemental powers, forced to defend their island home from colonizing Invaders spreading blight and destruction. Work with your fellow spirits and the native islanders to increase your power and drive the invading colonists from your island in this strategic area-control game.

If you would like to read more about the development of Spirit Island by R. Eric Reuss, you can follow along with his game design diary here!

Each player plays one Spirit; the Invaders and islanders, or "Dahan", act according to game mechanics. Spirits affect the world with Powers. Each turn, all players simultaneously choose what Powers to use. Some Powers will resolve before the Invaders act, others afterwards.

Spirits start with limited options but learn new Powers over the course of the game. The Invaders will spread across the land, destroying Spirit Presence and Dahan, and Blighting the land. You will not be able to contain them forever.

At the start of the game, Victory can only be obtained by obliterating all of the Invaders, which is extremely difficult! However, as you grow in power and escalate the fear in the hearts of the Invaders, progressively easier victory conditions will become available. The game ends immediately in Defeat if no more Blight is left in the Blight pool, if any player is knocked out of the game (by losing all Presence from the map), or if you take too long to rout the Invaders.

The basic version of the game is played against generic Invaders, but the core game includes different specific adversaries to fight against. Each changes play in different ways and offers a different path of difficulty boosts to keep the game challenging as you gain skill. Additionally, there are alternate scenarios in the rulebook which change the goals and victory/loss conditions. These can be played on their own, or mixed with any of the adversaries for further challenges!

If you would like to explore the rules and gameplay in more detail, you can download the rules and the print and play!
(Note: the PnP is rather rough looking as it is what we've used for playtesting. The final rulebook and game will look MUCH better and be expertly designed and laid out. That's what this Kickstarter is for!)

One of our friends and backers has also made a video of a full game being played. Check out the video below, then go watch the full session in this playlist!

Spirit Island will be constructed of premium components, including thick greyboard panels with linen finish for the board and each spirit, wooden tokens to represent Spirit presence and the Dahan, and injection-molded plastic to represent the invaders and Blight. Here's what you'll get in the core game box:

  • 1x Rulebook
  • 1x quad-fold Invader board
  • 8x Spirit Panels (grey board; double sided; full color)
  • 2x Adversary Cards (card stock; double sided; full color)
  • 135x Major Power, Minor Power, Innate Power, and Fear cards (63x88mm)
  • 15x Invader Cards (44x67mm)
  • 4x map tiles
  • 45x plastic Explorers
  • 35x plastic Towns
  • 20x plastic Cities
  • 30x plastic Blight
  • 32x wooden Dahan huts
  • 52x wooden Spirit Presence disks (4 different colors, 13x each)

Spirit Island will come with eight different spirits that players can choose from when playing, including four lower-complexity spirits, and four higher-complexity spirits. We will post updates about each of them over the course of the Kickstarter campaign!

Spirit Island will also come with two specific Adversaries for more advanced gameplay:

Additionally, the rule book will contain four scenarios for alternate gameplay experiences. The currently planned scenarios are:

  • Clear the Center
  • Blitz
  • Dahan Insurrection
  • Rituals of Terror

Finally, all backers of this Kickstarter campaign will receive a promo spirit, The Serpent Slumbering Beneath the Island! This promo will include a new Spirit panel and set of four starting power cards. We will share more information on that spirit in an upcoming update.

Shipping is extra, and will be calculated with your pledge based on destination. 

We have been working on this game for years, and will be absolutely thrilled if it funds. By way of thanks, we will be sending every backer of this campaign the Serpent Slumbering Beneath the Island Promo! This promo spirit is difficult to master but builds to incredible power over the course of the game.

In addition to the promo spirit - which every single backer will automatically receive - we have planned out some awesome additional content that we will be able to include for all backers free of charge if the project exceeds our funding goal:

If the campaign is wildly successful, we have several ideas for stretch goals beyond $70,000, including a few new spirits, but we'll cross that bridge when we come to it!

We also have a backer count stretch goal! If we can reach 1000 backers, we'll be adding in an extra Adversary: France! SUCCESS!

As with previous campaigns, we unfortunately have to charge shipping on this campaign, but are continuing to work to minimize the shipping cost to you. Shipping on this campaign is priced as follows:

  • US: $9
  • Canada: $14
  • EU: $35
  • Other: $50

For customers in Canada, the EU, and Australia, this includes customs duties and import taxes, but it does not for other countries.

We know that international shipping is annoyingly expensive; believe us, we are just as annoyed as you are! However, to help offset the shipping costs a bit, we have work-arounds. You can add additional copies of Spirit Island (including all stretch goals) to your pledge for +$49, and the shipping rates are fixed regardless of the number of games. If you have a bunch of friends who want to support this project, just make one group pledge for as many games as you’d like, and you'll all receive every stretch goal!